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Psychonauts 2 review
Psychonauts 2 review













psychonauts 2 review

It’s not always clear to see if you need to single-jump or double-jump either, especially if you’re trying to grab on to a swing to get from one platform to another. Wall-jumping in particularly is troublesome often, Raz will jump in the wrong direction, or it’ll take several attempts to initiate the wall jump as you intended. Some of Psychonauts 2‘s platforming mechanics are not as tight as they should be. That’s just the tip of the iceberg the design of every level here will put a huge smile on your face, and discovering what awaits for you next is one of the greatest joys of playing through Psychonauts 2. Or maybe you’ll be burning paintings in order to rid the negative thoughts out of someone’s head, or literally jumping through pages of books. You might be performing in a flea circus, or taking part in a rather dangerous cooking reality show. Truly, I can’t overstate just how much variety has been squeezed into Psychonauts 2, and most impressively in a way that feels coherent. Even on the longest levels that fly dangerously close to outstaying their welcome, they’re filled with enough variety that you’ll never get bored. It’s packed with wonderful ingenuity one minute you might be driving around a psychedelic map in a VW-style camper van, the next you could be rolling around a cityscape on top of a giant bowling ball. Whether you’re inside someone’s head or exploring the ‘real’ world, Psychonauts 2 is filled with varied levels and gorgeous environments. And I can barely remember what I did fifteen days ago.

psychonauts 2 review

After all, even if you have played the first game, it may well have been fifteen years ago. There is a wonderfully animated recap, though, to act as an introduction or refresher. It doesn’t really matter if you haven’t played the first game, though the story does sort-of follow on, so you’ll get more out of the experience if you’re already familiar with the characters and the world of Psychonauts. There’s even a fantastic performance from Jack Black to look forward to around half way through the game (would it even be a modern Double Fine game without him?). It’s a well-written narrative, helped along by wonderful characters, expertly voiced by a talented voice cast.

psychonauts 2 review

You’ll spend your time trying to figure out who the mole is and uncovering Maligula’s true identity – and plenty of twists are thrown in along the way. The story revolves around antagonist ‘Maligula’ and the fact that there’s a mole inside the agency.

PSYCHONAUTS 2 REVIEW FULL

Before long you’re exploring the full stretch of the agency and popping into people’s minds for a quick snoop around – often coming up against more than you bargained for.

psychonauts 2 review

First, he’s put on assignment in the mail room – but that quickly doesn’t go to plan. He’s now an intern at the esteemed Psychonauts agency, being let loose on proper agency missions for the first time. Psychonauts 2 puts players back in the shoes of Razputin (or Raz), the protagonist of the first game. It very nearly 100% succeeded only a few minor frustrations let it down. Double Fine has created a game that simply wants its players to enjoy every moment. Its narrative is important, sure, but it’s second to exploring its gorgeous, inventive world. Ultimately it hasn’t mattered, though even without really caring for the characters going in, my time with Psychonauts 2 has been filled with unabashed fun. And was it worth the wait? Pretty much, yes.įull disclosure: I played Psychonauts for the first time a week ago, and I’ve jumped into Psychonauts 2 without any strong feelings for the franchise. Sixteen years after its release, Psychonauts finally has a sequel.















Psychonauts 2 review